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Цитата
The creator(s) of this website despise the d20 system. We don’t dislike it, we don’t think it’s overpowered. We hate it. It makes us want to stop playing RPG’s. We hate it that much.
Don’t get us wrong. The system is good for what it’s intended to be used for. Granted, we have yet to figure out what that use is, beyond satisfying some puerile need to compensate for genital shortcomings by playing some overpowered, indestructible tank of a character with epic levels and more hit points that a small army in most other systems.
What are the strengths of d20 supposed to be? They say it’s simple to learn. Right. Sure, a couple of things are simpler. Three saving throws are simpler than five saving throws because 3 < 5. But then how do you figure out what you rolled? “I got a 7. But I have a +2 Luck Bonus from my class ability and a +1 Skill bonus for my Wisdom and a +3 enchantment bonus from my cloak and a +1 Vile bonus from that feat I took, so…did I make it?”
“Well, let's see. The DC is 10, +4 for the 4th level caster, +2 for the spell focus feat, +2 for the specialty, but -3 for the…wait, did I roll for his armor spell failure?”
Whatever.
What’s another strength? Oh, I know…it’s modular! Oh, thank God! Everything can plug into everything else, and you have unlimited options for your character. Hey, guess what: I don’t need unlimited options for my character. Did I think it sucked that Elves couldn’t be Paladins? No, I didn’t, because they could be fighter/clerics, and that was good enough. Being able to play an Elven Paladin (or an Elven Fighter/Cleric…or just a Cleric with feats spent to enable longsword use…or whatever) is not worth the train wreck that the games become.
Well, think about it. Under what other rule set can you run to your nearest gaming store, drop a couple hundred dollars on rulebooks for Swashbuckling Adventures, Stargate SG-1, Unholy Avatars, and Liber Mortis and, that very same day, explore the Temple of Elemental Evil or the Death Star with your mixed party of fiendish fate witches, celestial Jaffa, and undead half-dragon artificers with celestial dire badger familiars? And then, when the day is done, the battle won, you can kick back with your newly-found +4 keen ghost touch bastard sword of wounding, bane vs. orcs (of dancing)—well, assuming you have a proficiency feat to spare—and plan your next mission: an assault on Mount Olympus where, thanks to the d20 system, the gods are conveniently statted for your butchering convenience.
Of course, you need a +4 keen lawful booger smasher…whatever…because you are going up against fiendish dire crocodile half-dragon monstrosities with character levels in the rogue class. Yes, that’s right. Somewhere, there was a demon sitting around the abyss, bored, and he said, “Yanno, I think I want to go possess me a crocodile. Not just any crocodile, though. I want to possess a prehistoric crocodile, and luckily, there seems to be one bobbing around in yonder swamp.” And he did. And two caves down, there was some dragon, who saw this flame-spewing crocodile and said, “Mmm, I gotta get me some of that!” And then, their twenty-foot long offspring that hiss and smell like sulfur somehow learned how to sneak around without being seen, and then backstab you for extra damage.
They don’t have hands!
Don’t even get me started on the phase spiders with levels in the barbarian class, or umber hulks…umber hulks for God’s sake…with levels as a monk! No one liked monks in the original game because they weren’t appropriate to the setting. Now they’re back, and training giant beetle-men in unarmed combat?
How can something be both celestial and dire, anyway? And when exactly did dragons become the mac daddies of the game? “Holla holla, playa. I got me a cave full of gold and I just knocked up a giant spider. Word.”
It’s not uncommon for things to have 400 hit points. Not gods. Not great wyrm dragons. Just very large displacer beasts. Umm. Yeah.
Now, feats? An absolute abortion. “They allow you to specialize your character.” Like hell. You can pick like two of them. “I want to play an elven knight who is trained in the katana and an expert at trick shots with the bow.” Oh, sorry! Those each require a feat, and you only get one. Maybe at 3rd level. Of course, then you can’t get extra hit points. Or better saving throws. Or more attacks. Or…
Whatever! We could improve our saving throws in 2nd edition, too. It was called a Ring of Protection. Put it on, get the bonus. The end. Now, Rings of Protection don’t even give you a bonus to your saving throws. Only to your AC. Or was that to your natural armor? No, those are amulets. Oh, thank God d20 is so much simpler, right?
Do we need Plug & Play in our Role Playing Games? “With d20 rules, you can take a Fate Witch from Théah and drop her right into your Farscape game.” Guess what. I don’t want Fate Witches in my Farscape game! There aren’t any Fate Witches in Farscape! Farscape doesn’t need Fate Witches. If I’m a player and I want to play a Fate Witch in Farscape, should the GM say, “Oh, well, because it's d20, I can do that, no problem?” No! If I’m that player., I should be shot and killed! You know why? Because I’m too stupid to live!
This isn’t meant solely as a critique of the d20 system, though I could go on at length about its shortcomings and, more importantly, its base hypocrisies. I do think it’s worth noting that the d20 system and the OGL are praised by some (mostly those who came up with the idea) as “saving” the role playing game industry. How magnanimous of Wizards of the Coast to offer to let other publishers use their mechanics…so long as they don’t try to get too creative and so long as they pimp the Player’s Handbook in a prominent place on the cover.
И еще:
Цитата
Двад умер давно, играют его или старики, которым страшно пересаживаться на что-то новое, либо фанатики, либо те, кто не читают на английском.
Ни слова правды. Мне 24 года, у меня диплом переводчика, и играю я в основном в мир тьмы и 7е море. Но достаточно регулярно я играю и в АДнД. Таким образом я не старик, не фанатик и английский я думаю знаю лучше чем уважаемый Ojin. Не спешите нас хоронить (с).
Цитата
Но при этом в 3 я могу сделать образ практически любого персонажа.
Если вы не можете сделать то е самое в АДнД это не проблемы системы, поскольку я например могу.
Violence is ALWAYS an option.
Когда игрок манчкин это еще ничего, но когда манчкином являеться персонаж, то тут уж никакой ролевой отыгрыш не спасет.
(с)Horror