Цитата(Maggot @ Nov 26 2008, 14:54)
А про комбат рефлексы сейчас вспомню на вскидку, книжки на работе нету, да и сам не играл порядком, ревайзед жду. Слвоом все стандартно, кидается инициатива, потом в порядке выпавшей инициативы ребята с комбат рефлексами перестраиваются в инициативном порядке, а потом в порядке уже нового инициативного порядка начинают все действовать.
Получилось описание весьма каламбурное, если оно не понятно, приведу пример.
Сумбурное (наверное, все же, а не каламбурное
), но я все понял. Примерно как и думал.
А вот еще вопрос, не отходя от кассы.
Заклинание Importune. Описание:
Цитата
MASTERY LEVEL: 2
DURATION: Special
ARЕА OF EFFECT: One kami
Range: 10’
This spell calls upon an elemental spirit dwelling to cast a spell for you. Though learned as a Mastery Level 2 spell, its Mastery Level can vary depending on the circumstance.
Before casting Importune, you must name the spell you wish to have cast, which need not be a spell that you know. The Mastery Level of Importune for the purposes of casting then becomes the Element and Mastery Level of the spell you wish to cast, plus one (thus many spells you would normally be able to cast would be beyond your ability to replicate). The spirit within the item will then demand a favor, which you must provide before the spell can be completed. You must begin to fulfill your promise within the next day, otherwise the kami become displeased AND you lose all ability to cast spells pertaining to that element for one week.
The nature of the favor is up to the GM, but also depends on the Mastery Level of the spell you intended to cast. You must perform the favor personally, or the spirits are not satisfied.
Mastery Level 1 — A simple favor геquiгing only -a few moments of your time, such аs pilling stones in an improvised shrine or spending time in silent prayer.
Mastery Level 2 — A favor that requires several minutes of time and some amount of strenuous work, such as dragging a dead tree out of a river or building a bonfire in tribute to the spirits.
Mastery Level 3 — A favor that requires several hours of time or some amount of risk, such as cleaning out A dilapidated temple or climbing to the peak of a mountain.
Mastery Level 4 — A favor that requires several days of work or significant risk, such us building, painting and consecrating a torii arch, OR hunting the vicious wolves that have overpopulated a serene forest.
Mastery Level 5 — A favor that requires several weeks of work or monumental personal risk, such as building a temple to the kami or personally defeating a рacк of Oni that have been tormenting the local spirits.
Mastery Level 6 — These spells cannot be cast with Importune.
Once the favor is performed, you gain the ability tо cast the sрell in question, once, at anу time within the next day. You cast the spell us you normally would, but the casting is automatically successful and cannot be affected by Counterspell.
Special Raises: Any Raises that may be made on the spell you wish to cast may be made on Importune to gain those affects, once the favor is paid.
В связи с этим описание вопросы:
Когда тратится на спелл: в тот день, когда кастуешь Importune или на след. день, когда пользуешься самим заклинанием? Или вообще тратится два?
Есть ли какие-то ограничения на то, сколько раз его можно скастовать (кроме количества слотов на заклинания, само собой)?
PS: эта гонка вообще один большой абзац котенку. Львы, вон, тоже Единорогам проиграли один очок за Сёгуна. Но меня больше не гайдзины беспокоят, а то, что Небеса пришли и все переиначили по своему видению. Что-то там, наверху, явно не так.
Ролевой мафиози.