думал. уже даже есть такой билд=)))
Morach, Tiefling Warlock/Umbriri/Demigod
1st level:
STR 10 CON 11 DEX 13 INT 18 WIS 8 CHA 18 HP: 23 AC 16 Fort 10 Reflex 15 Will 15 At Will: Spiteful Glamor, Eldritch Blast Encounter: Cursebite, Infernal Wrath Daily: Contagion Weapon: Dagger Feat: Blade Initiate Skills: Arcana (feat), Religion, Intimidate, Bluff, Insight
At first level, it's almost impossible for Morach to actually fight with these stats, so he'll just have to hang back. He should be a very effective ranged combatant for his entire life, so this isn't necessarily a bad thing.
2nd level
Utility: Ethereal Stride Feat: Intelligent Blademaster Retrain: Contagion into Armour of Agathys
Morach is ready to start some light melee now; once per day he can have a 20 AC (21 if I have found some magic armour) for the encounter, once per day he can have 14 temporary hit points from his armour; the Darkspiral Aura may do some damage. In combat, we can use our dagger against cursed enemies at +8, d4+d6+4, which isn't great but isn't awful either.
3rd level
Encounter: Otherwind Stride
Your Delicious Weakness is a very solid power, but Morach wants to fight; and leaving immobilized opponents in his wake is very solid.
4th level +1 INT, +1 CHA Feat: Weapon Proficiency: Rapier
I hope to find a Pact Rapier, so that I can properly punish the insolent fools who attack me.
5th level
Daily: Fury of Gibbeth. Intelligence +2 vs Reflex, 3d10+INT, and knock them prone if they fail an athletics check modified by my charisma?
6th level
Utility: Shadowslip Feat: Weapon Focus: light blades.
+1 damage with weapons is one thing; but apparently this also gives Morach a +1 damage to all of his implement powers too. That's just got to be worthwhile.
7th level
Encounter: Deathboon
8th level
+1 INT, +1 CHA Feat: Defensive Mobility. I get concealment if I move 3 squares; I damage people who attack me (they don't have to hit) with my Darkspiral Aura and Pact Blade. On the whole, I think it's worth the risk of moving around the battlefields and letting people attack me; but I don't want to take TOO much abuse as I do it.
9th level
Daily: Ring of Pain
10th level
Utility: Troublesome Aid of Caiphon. It can't be wrong to heal a bit more when an ally helps me out - and as an encounter power, yet! Feat: Scion of the Gods
11th level
Paragon Path: Umbriri (for the 16th level feature alone; also, because it's thematically very pleasing) Encounter: Assassin Shadow. (not that a STR attack is likely to see any use, mind you) Feat: Two Fold Pact (infernal pact) Retrain: Scion of the Gods for Twofold Curse Class features: resist necrotic 5 + 1/2 level; Morach and all adjacent allies gain concealment when I spend an action point.
Snapshot:
STR 11 CON 12 DEX 14 INT 21 WIS 9 CHA 21 HP: 74 AC 25 Fort 19 Reflex 24 Will 24 Pactblade +3, +3 Shadowflow Leather, Rod of Corruption +1, +3 Amulet of Protection Resistances: 10 fire, 10 necrotic Features: Darkspiral Aura, Prime Shot, Dark One's Blessing, Shadow Walk, Warlock's Curse, Bloodhunt
Basic Attack +16 vs AC, d8+10 At Will: Spiteful Glamour - + 13 vs Will Ranged 10, d8(sometimes d12)+ 10 psychic Eldritch Blast - +13 vs Reflex Ranged 10 , d10+10 untyped Encounter: Cursebite - +13 vs Fortitude Close Burst 20, 2d8+15 necrotic Otherwind Stride - +13 vs Fortitude, burst 1, d8+10, target immobilized, teleport 5 Ethereal Stride - (move) teleport 3, +2 to all defenses Deathboon - +15 vs Reflex, Ranged 10, 2d8+10, if target dies or is bloodied, +d8 to subsequent attack Assassin Shadow - +11 vs AC, 2d8+3 Troublesome Aid of Caiphon - heal an extra (surge value) when healed by an allies power. Shadowslip - teleport CHA mod squares when an opponent misses Infernal Wrath - +1 to hit and +5 damage against an opponent who has hit me.
Daily: Blade Initiate (+3 or +1 to AC) Armor of Agathys (15 temporary hit points, d6+1 cold damage) Fury of Gibbeth +15 vs Reflex, 3d10+10 often knock prone for two rounds Ring of Pain +13 vs Will, 2d10+10+ongoing 15, ongoing 10 to another target if save ends
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